AI Insights · Timothy · July 2021
Top 5 Architecture Games in Italy: Q2 2021 Performance
Discover the performance trends of the top 5 architecture games in Italy during Q2 2021, including weekly downloads, revenue, and active users.
During the second quarter of 2021, the top 5 architecture games in Italy saw varied performance trends across weekly downloads, revenue, and active users. Here’s a closer look at how each game fared, with data provided by Sensor Tower.
Construction Set - Toys Puzzle by SayGames LTD saw a notable increase in weekly downloads towards the end of the quarter, peaking at approximately 13K in the week of June 21. The game’s weekly revenue was relatively steady but spiked to $123 in the week of June 14. Weekly active users also followed an upward trend, reaching around 23.5K by the end of June.
Tower Craft 3D - Idle Building from AI Games FZ experienced a gradual increase in weekly revenue, peaking at $62 in the week of June 7. Weekly downloads fluctuated, with a high of 9.9K in early April, while weekly active users saw a decline from 19.7K at the end of March to around 10.9K by the end of June.
Mekorama by Martin Magni showed consistent growth in both weekly downloads and active users. Downloads increased steadily, peaking at over 6.2K in the week of June 7. Active users also rose, reaching approximately 24.7K by the end of June, while weekly revenue remained modest, with a high of $28 in the week of June 21.
Idle Construction 3D developed by Green Panda Games had a relatively stable performance. Weekly downloads peaked at over 5K at the end of March but saw a decline mid-quarter. Revenue trends were modest, with a high of $38 in the week of May 24. Active users also saw fluctuations, peaking at around 11.4K at the end of March and stabilizing around 7.9K by the end of June.
Build it 3D by Kwalee Ltd had a significant number of weekly downloads early in the quarter, reaching 13K in late March, but saw a decline thereafter. Weekly active users also followed a downward trend, falling from 14.3K at the end of March to about 1.9K by the end of June. Revenue remained minimal throughout the quarter.
For more detailed insights and data, visit Sensor Tower.